"3D-sounding music" mixes.

That's actually a possibility. On Airgigs a buyer can advertise a song for sellers to make offers/compete for.
 
One YouTube studio guy runs higher than that Mark, and calls it "high resolution audio." Anything beyond 48kHz is asking for intermod issues.
Yep. Agree. "High resolution audio" is a big audiophile thing. All the "golden ears" that can afford $20,000 stereo systems, and $5,000 headphones swear they can hear a significant difference between CD standard and Hi-Res.:rolleyes:
 
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Here's one of mine that is currently in progress that is being mixed by two separate AG's sellers. This is his third mix so far after I provided him with input each time of what I felt should be changed. From the start I told him to please aim for a 3D sound as much as possible. This is only a mix and has not been mastered. The changes that I intend to recommend for his next mix is to slow the delay/echo rate to about half of how he set it. Also there's an acoustic lead guitar part at the end that is still pretty low in volume. I am open to suggestions for improvements prior to finalizing , please.


The other seller should be sending his next mix by tomorrow.

This song includes the super-popular rock instrument the Rain Stick. hahahaha
 
This song includes the super-popular rock instrument the Rain Stick. hahahaha
It has potential. I wouldn't mind taking a crack at it myself. Sounds fun.
 
swear they can hear a significant difference between CD standard and Hi-Res
I can hear the difference (sometimes) between 16bit and 25bit, but not the sample frequency.
 
I can hear the difference (sometimes) between 16bit and 25bit, but not the sample frequency.
I have several gratis releases from Chesky Records, a Grammy Award-winning independent audiophile label that focuses on "creating the illusion of live musicians in a real three-dimensional space", and are very good at doing that.

My open back reference headphones (Beyerdynamic, Sennheiser, AKG) do show a smoothness and openness in Chesky releases, due as much, if not more, I suspect, to the equipment quality and mic techniques they use to capture the music initially.

As you know, 24bit provides about 104 dB dynamic range; 16 bit provides about 96 dB. Mathematically, the sampling rate is straight forward statistical sampling: the larger the sample size, the closer to the reality of the universe being sampled. The technical requirements to achieve that level of accuracy is the challenge, and way outside my wheelhouse, but it seems using state of the art gear, Chesky has met the challenge.

That said, as I understand it, Chesky records at 192kHz/24bit resolution and distributes at 96kHz/24bit resolution (targeted to the audiophile market). But I also have a few 44.1kHz/16bit versions of their releases, and any difference between the CD version and the same release in hi-def is subtle at best. I hear it as being a bit smoother (i.e., a function of the wider dynamic range/headroom). Maybe a $5,000 headphone brings out something more; but I don't have any intention of ever finding out.:)
 

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