Undo options

David Porter

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Someone asked me the other day: "Why are there selectable options for one level of undo AND ten levels of undo?"

I couldn't remember why that is. Phil might have mentioned this in his videos - but I watched those 10 years ago. Am I forgetting the obvious? I can't recall why they provided the two options. I set mine to 10 and have never changed it.
 
Hey David. I'm guessing it's to provide flexibility regarding available SD card storage, and load/save times. Maybe "10" selectable was found to strike a reasonable balance for users who might need/want ability to choose from multiple takes, edits, punches or bounces. Coupling with virtual tracks provides a lot of different options. "Undo" needn't be only for backing out of mistakes.
 
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True Mark, and dynamically setting the Undo level can be great for managing storage. Undo level 10 if you are doing multiple versions of something and need to undo several settings to get back to a baseline; Undo level 2 if you are doing takes and just want to undo the last one every time.
 
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The nice surprise for me was that you can change it to 10 at any time and still get at all the history, even if you've been running with it set to 1 up to that point.

I used to think having it set to 1 saved space on the card, so if you changed it to 10 part way through a session, it would only start building up a history from that point onwards, but that proved incorrect; it always saves old takes regardless of the setting.

So as the others have said, it's really down to simplicity of operation. Leave it set to 1 for quick & simple undo of the last operation with a single button press, e.g. when repeating Track Edit operations to fine-tune the start/end/to settings, and switch to 10 whenever you want to go back further.

Btw, I think the value of 10 is just an arbitrary size limit on the list of file pointers. Older files are still on the card, but you can only get at them with a computer.
 

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